Bows

'-- As of version 3.60, this page has been archived as this feature was removed. -- '

Bows are a crucial part of ranged combat in the FSMP. With the Weapons update, 18 new bows were introduced, along with 18 new arrow variants. These bows take on 4 different classes: Bows, Longbows, Crossbows, and Heavy Crossbows. Each type of bow has its own benefits and weaknesses. Bows and Crossbows are all similar to their vanilla versions. Longbows have much more range, and decreased drop, due to a longer string used in the bow. Heavy crossbows have more piercing and damage but have a much longer pullback time and less durability. Each can be crafted the different vanilla crafting ores: Iron, Gold, Diamond, and Netherite. Each material has a different effect on the bow produced. Their effects are listed here:

Iron Bow: 1 damage more than regular bow

Golden Bow: same damage as wooden bow

Diamond Bow: twice the damage of a regular bow, can pierce 1 mob

Netherite Bow: same damage as a power V wooden bow, can pierce 2 mobs and is all your arrows are critical arrows by default

Iron Crossbow: 1 damage more than regular crossbow

Golden Crossbow: same damage as a regular crossbow

Diamond Crossbow: twice the damage of a regular crossbow, can pierce 1 mob

Netherite Crossbow: same damage as a power VI wooden bow, can pierce 2 mobs, and your first arrow (if you are using multishot) will be set on fire.

All of these material-based effects also apply to their new variants (i.e. Heavy Crossbow and Longbow) All 18 arrows and their effects are listed here.

Special Bows
Currently, there are two extra bows that are in the game; The Firestorm and the Sentry's Wrath.

The Sentry's Wrath is obtained rarely from Sentries in The Pipeline. Not much is known about the Firestorm. Legend says that the King of the Piglins, with a Golden Heart will be able to wield the Firestorm and its immense power.